The detailed version. If you only want the summary, the privacy page has it.
Dota 2 match data is public. Every game you play is recorded by Valve and can be looked up by anyone with your account id — that's how every Dota stats site has always worked, and it's true whether or not Hindsight exists.
We read two things from Valve: the match record (the scoreboard, timings, items, the things a match summary contains) and, where it's still available, the replay file. The replay is the same one you can watch in-client, and it's where the interesting detail lives — positions roughly once a second, combat events, ward placements.
Valve stops serving a replay roughly a fortnight after the game. After that nobody can reconstruct it — us included. A game older than that keeps its summary-level detail and says plainly that the replay is gone.
A parsed replay is large, so we keep two things: the parsed replay itself, and a small per-game record of the metrics that matter — your deaths and how isolated they were, your vision, your fight participation, your economy. That second one is what makes a coaching assignment checkable across later games, and it's a few hundred numbers rather than tens of thousands of events.
Reports you've generated are stored so you can re-read them and so later games can be graded against the assignment they set. Your credit balance is stored alongside an append-only record of every credit movement, so any charge can be explained.
Your match history is public, as described above. Your reports are private to you. A report becomes visible to someone else only if you create a share link for it, and you can revoke that link.
Hindsight also has social features — following, party-mate suggestions — and what those expose about you is controlled by your visibility settings in the app. An account that has never signed in exposes nothing socially.
We record which pages and features get used, so we know what to build. When you're signed in, those events are attributed to your account. When you're not, page views are keyed by a truncated hash of your IP address and browser string — enough to tell two visits apart, not enough to identify you, and not reversible into an IP address.
There is no third-party analytics script on this site, no advertising pixel, and no cross-site tracking.
Email hello@hindsight.gg from your account's address, or from any address if you include your Steam ID. We'll delete your Hindsight account, your reports, your metric history, your credit record and your waitlist entry.
What deletion cannot do, and we'd rather say so than imply otherwise: your public Dota match data still exists at Valve and on every other stats site, because it was never ours. Cached copies of public match records may persist in our system as part of other players' games — a match has ten players in it, and removing your seat from a game somebody else also played would corrupt their record of it. Nothing in those copies is tied to your Hindsight account once it's gone.
If something here is unclear or you want to know whether we hold a specific thing, ask — hello@hindsight.gg. See also privacy and terms.